About

Pocket Pitstop started as a group chat where a few of us kept throwing mobile game links at each other during lunch breaks. Half of them were great, half were a waste of storage, and we got tired of guessing from store screenshots. So we decided to just play everything properly and write it down.,There is no big company behind this. It's a small editorial team that splits the testing, takes notes, and argues about ratings until someone caves. We care most about racers, arcades and anything with quick, satisfying controls, but we review across genres so the catalog stays useful.,Games get picked a few ways: reader suggestions, things we spot trending, and the occasional weird discovery nobody told us about. We install, play for at least a few sessions across different days, and only then rate it. If a game needs a tutorial to be fun, we say so.,We don't take money to post a positive review, and we don't run paid placements dressed up as articles. When we get something wrong, we update the page and leave a note. That's the whole philosophy.

Markus Vogel — Markus has been playing mobile games since the days of resistive touchscreens and runs the editorial side of Pocket Pitstop. He has a weakness for arcade racers and a habit of over-tuning difficulty settings.